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| float  | startAngle [get, set] | 
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| float  | endAngle [get, set] | 
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| float  | fadeInOffset [get, set] | 
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| float  | fadeOutOffset [get, set] | 
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| float  | iterations [get, set] | 
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| float  | offset [get, set] | 
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| Axis3xDirection  | direction [get, set] | 
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| float  | gizmoRadius [get, set] | 
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| Remapping  | remapping [get] | 
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| GizmoVisibility  | gizmoVisibility [get, set] | 
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| bool  | gizmoFieldColor [get, set] | 
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| string  | customHint [get, set] | 
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| DuNoise  | colorRandomNoise [get] | 
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| static void  | print_war (object message) | 
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| static void  | print_err (object message) | 
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| static readonly Color  | k_GizmosColorRangeZero = new Color(0.0f, 0.3f, 0.6f) | 
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| static readonly Color  | k_GizmosColorRangeOne = new Color(0.0f, 0.5f, 1.0f) | 
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| void  | ResetDefaults () | 
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| Color  | GetFieldColorByPower (Color color, float powerByField) | 
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| Color  | GetFieldColorFromRemapping (Remapping remapping, float powerByField, bool calculateColor) | 
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| Gradient  | GetFieldColorPreview (Remapping remapping, out float colorPower) | 
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| static bool  | UpdatePropertyValue (ref bool originValue, bool newValue) | 
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| static bool  | UpdatePropertyValue (ref int originValue, int newValue) | 
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| static bool  | UpdatePropertyValue (ref float originValue, float newValue) | 
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| static bool  | UpdatePropertyValue (ref Color originValue, Color newValue) | 
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| static bool  | UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue) | 
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| static bool  | UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue) | 
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| static bool  | UpdatePropertyValue (ref GameObject originValue, GameObject newValue) | 
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| string  | m_CustomHint = "" | 
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| DuNoise  | m_ColorRandomNoise | 
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The documentation for this class was generated from the following file: