|
| float | startAngle [get, set] |
| |
| float | endAngle [get, set] |
| |
| float | fadeInOffset [get, set] |
| |
| float | fadeOutOffset [get, set] |
| |
| float | iterations [get, set] |
| |
| float | offset [get, set] |
| |
| Axis3xDirection | direction [get, set] |
| |
| float | gizmoRadius [get, set] |
| |
| Remapping | remapping [get] |
| |
| GizmoVisibility | gizmoVisibility [get, set] |
| |
| bool | gizmoFieldColor [get, set] |
| |
| string | customHint [get, set] |
| |
| DuNoise | colorRandomNoise [get] |
| |
|
| static void | print_war (object message) |
| |
| static void | print_err (object message) |
| |
| static readonly Color | k_GizmosColorRangeZero = new Color(0.0f, 0.3f, 0.6f) |
| |
| static readonly Color | k_GizmosColorRangeOne = new Color(0.0f, 0.5f, 1.0f) |
| |
| void | ResetDefaults () |
| |
| Color | GetFieldColorByPower (Color color, float powerByField) |
| |
| Color | GetFieldColorFromRemapping (Remapping remapping, float powerByField, bool calculateColor) |
| |
| Gradient | GetFieldColorPreview (Remapping remapping, out float colorPower) |
| |
| static bool | UpdatePropertyValue (ref bool originValue, bool newValue) |
| |
| static bool | UpdatePropertyValue (ref int originValue, int newValue) |
| |
| static bool | UpdatePropertyValue (ref float originValue, float newValue) |
| |
| static bool | UpdatePropertyValue (ref Color originValue, Color newValue) |
| |
| static bool | UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue) |
| |
| static bool | UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue) |
| |
| static bool | UpdatePropertyValue (ref GameObject originValue, GameObject newValue) |
| |
| string | m_CustomHint = "" |
| |
| DuNoise | m_ColorRandomNoise |
| |
The documentation for this class was generated from the following file: