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| DuNoise (int seed) |
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float | Perlin1D (float v) |
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float | Perlin1D (float v, float offset) |
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float | Perlin1D (float v, float offset, float power) |
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float | Perlin1D_asWide (float v) |
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float | Perlin1D_asWide (float v, float offset) |
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float | Perlin1D_asWide (float v, float offset, float power) |
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Vector3 | Perlin1D_asVector3 (float v) |
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Vector3 | Perlin1D_asVector3 (float v, float offset) |
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Vector3 | Perlin1D_asVector3 (float v, float offset, float power) |
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Vector3 | Perlin1D_asWideVector3 (float v) |
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Vector3 | Perlin1D_asWideVector3 (float v, float offset) |
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Vector3 | Perlin1D_asWideVector3 (float v, float offset, float power) |
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float | Perlin2D (Vector2 v) |
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float | Perlin2D (Vector2 v, float offset, float power) |
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float | Perlin2D (float x, float y) |
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float | Perlin2D (float x, float y, float offset) |
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float | Perlin2D (float x, float y, float offset, float power) |
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Vector2 | Perlin2D_asVector2 (Vector2 v) |
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Vector2 | Perlin2D_asVector2 (Vector2 v, float offset) |
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Vector2 | Perlin2D_asVector2 (Vector2 v, float offset, float power) |
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Vector2 | Perlin2_asVector2D (float x, float y) |
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Vector2 | Perlin2_asVector2D (float x, float y, float offset) |
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Vector2 | Perlin2D_asVector2 (float x, float y, float offset, float power) |
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float | Perlin3D (Vector3 v) |
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float | Perlin3D (Vector3 v, float offset) |
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float | Perlin3D (Vector3 v, float offset, float power) |
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float | Perlin3D (float x, float y, float z) |
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float | Perlin3D (float x, float y, float z, float offset) |
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float | Perlin3D (float x, float y, float z, float offset, float power) |
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Vector3 | Perlin3D_asVector3 (Vector3 v) |
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Vector3 | Perlin3D_asVector3 (Vector3 v, float offset) |
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Vector3 | Perlin3D_asVector3 (Vector3 v, float offset, float power) |
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Vector3 | Perlin3_asVector3D (float x, float y, float z) |
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Vector3 | Perlin3_asVector3D (float x, float y, float z, float offset) |
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Vector3 | Perlin3D_asVector3 (float x, float y, float z, float offset, float power) |
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