Public Types | |
enum class | Space { World = 0 , Local = 1 , Self = 2 } |
Public Types inherited from DustEngine.IntervalWithRollbackAction | |
enum class | PlayingPhase { Idle = 0 , Main = 1 , Rollback = 2 } |
Public Types inherited from DustEngine.IntervalAction | |
enum class | RepeatMode { PlayOnce = 0 , Repeat = 1 , RepeatForever = 2 } |
Public Types inherited from DustEngine.Action | |
enum class | TargetMode { Self = 0 , ParentObject = 1 , GameObject = 2 } |
Protected Member Functions | |
override void | OnActionStart () |
Protected Member Functions inherited from DustEngine.MoveAction | |
override void | OnActionUpdate (float deltaTime) |
Protected Member Functions inherited from DustEngine.IntervalWithRollbackAction | |
override void | ActionPlaybackInitialize () |
override void | ActionInnerUpdate (float deltaTime) |
override void | ActionInnerStop (bool isTerminated) |
Protected Member Functions inherited from DustEngine.IntervalAction | |
override void | ActionInnerStart (Action previousAction) |
virtual void | ActionPlaybackComplete () |
Protected Member Functions inherited from DustEngine.Action | |
bool | IsAllowUpdateProperty () |
virtual void | OnActionStop (bool isTerminated) |
Properties | |
Vector3 | moveBy [get, set] |
Space | space [get, set] |
Properties inherited from DustEngine.IntervalWithRollbackAction | |
bool | playRollback [get, set] |
float | rollbackDuration [get, set] |
PlayingPhase | playingPhase [get] |
Properties inherited from DustEngine.IntervalAction | |
float | duration [get, set] |
RepeatMode | repeatMode [get, set] |
int | repeatTimes [get, set] |
int | playbackIndex [get] |
float | playbackState [get] |
float | previousState [get] |
Properties inherited from DustEngine.ActionWithCallbacks | |
ActionCallback | onCompleteCallback [get] |
List< Action > | onCompleteActions [get] |
Properties inherited from DustEngine.Action | |
bool | autoStart [get, set] |
TargetMode | targetMode [get, set] |
GameObject | targetObject [get, set] |
GameObject | activeTargetObject [get] |
Transform | activeTargetTransform [get] |
bool | isPlaying [get] |
Additional Inherited Members | |
Public Member Functions inherited from DustEngine.Action | |
void | Play () |
void | Play (Action previousAction) |
void | Stop () |
void | StopAllActionsAndPlay () |
void | StopAllActions () |
Static Public Member Functions inherited from DustEngine.Action | |
static void | StopAllActions (GameObject target) |
Static Public Member Functions inherited from DustEngine.DuMonoBehaviour | |
static void | print_war (object message) |
static void | print_err (object message) |
Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour | |
static bool | UpdatePropertyValue (ref bool originValue, bool newValue) |
static bool | UpdatePropertyValue (ref int originValue, int newValue) |
static bool | UpdatePropertyValue (ref float originValue, float newValue) |
static bool | UpdatePropertyValue (ref Color originValue, Color newValue) |
static bool | UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue) |
static bool | UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue) |
static bool | UpdatePropertyValue (ref GameObject originValue, GameObject newValue) |
Protected Attributes inherited from DustEngine.MoveAction | |
Vector3 | m_DeltaLocalMove |
Protected Attributes inherited from DustEngine.IntervalWithRollbackAction | |
bool | m_PlayRollback = false |
float | m_RollbackDuration = 1f |
PlayingPhase | m_PlayingPhase = PlayingPhase.Idle |
Protected Attributes inherited from DustEngine.IntervalAction | |
float | m_Duration = 1f |
RepeatMode | m_RepeatMode = RepeatMode.PlayOnce |
int | m_RepeatTimes = 1 |
int | m_PlaybackIndex |
float | m_PlaybackState |
float | m_PreviousState |
Protected Attributes inherited from DustEngine.ActionWithCallbacks | |
ActionCallback | m_OnCompleteCallback = null |
List< Action > | m_OnCompleteActions = null |
Protected Attributes inherited from DustEngine.Action | |
bool | m_AutoStart = false |
TargetMode | m_TargetMode = TargetMode.Self |
GameObject | m_TargetObject = null |
bool | m_IsPlaying |