Public Types | |
enum class | TargetMode { Self = 0 , ParentObject = 1 , GameObject = 2 } |
Public Member Functions | |
void | Play () |
void | Play (Action previousAction) |
void | Stop () |
void | StopAllActionsAndPlay () |
void | StopAllActions () |
Static Public Member Functions | |
static void | StopAllActions (GameObject target) |
Static Public Member Functions inherited from DustEngine.DuMonoBehaviour | |
static void | print_war (object message) |
static void | print_err (object message) |
Protected Member Functions | |
bool | IsAllowUpdateProperty () |
virtual void | ActionInnerStart (Action previousAction) |
abstract void | ActionInnerUpdate (float deltaTime) |
virtual void | ActionInnerStop (bool isTerminated) |
virtual void | OnActionStart () |
abstract void | OnActionUpdate (float deltaTime) |
virtual void | OnActionStop (bool isTerminated) |
Protected Attributes | |
bool | m_AutoStart = false |
TargetMode | m_TargetMode = TargetMode.Self |
GameObject | m_TargetObject = null |
bool | m_IsPlaying |
Properties | |
bool | autoStart [get, set] |
TargetMode | targetMode [get, set] |
GameObject | targetObject [get, set] |
GameObject | activeTargetObject [get] |
Transform | activeTargetTransform [get] |
bool | isPlaying [get] |
Additional Inherited Members | |
Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour | |
static bool | UpdatePropertyValue (ref bool originValue, bool newValue) |
static bool | UpdatePropertyValue (ref int originValue, int newValue) |
static bool | UpdatePropertyValue (ref float originValue, float newValue) |
static bool | UpdatePropertyValue (ref Color originValue, Color newValue) |
static bool | UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue) |
static bool | UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue) |
static bool | UpdatePropertyValue (ref GameObject originValue, GameObject newValue) |