DustEngine  0.2.0
DustEngine.Factory Class Referenceabstract
Inheritance diagram for DustEngine.Factory:
DustEngine.DuMonoBehaviour DustEngine.IDynamicState DustEngine.GridFactory DustEngine.LinearFactory DustEngine.RadialFactory

Public Types

enum class  InspectorDisplay {
  None = 0 , Value = 1 , Color = 2 , Index = 3 ,
  UV = 4
}
 
enum class  InstanceAccessMode { Normal = 0 , NotEditable = 1 , HideInHierarchy = 2 }
 
enum class  InstanceTypeMode { Inherit = 0 , UnpackPrefabs = 1 }
 
enum class  IterateMode { Iterate = 0 , Random = 1 }
 
enum class  Orientation { XY = 0 , ZY = 1 , XZ = 2 }
 
enum class  SourceObjectsMode { Holder = 0 , List = 1 , HolderAndList = 2 }
 
enum class  TransformSequence { PositionRotationScale = 0 , RotationPositionScale = 1 }
 
enum class  TransformSpace { Factory = 0 , Instance = 1 }
 

Public Member Functions

abstract string FactoryName ()
 
Vector3 GetPositionInWorldSpace (FactoryInstance factoryInstance)
 
Vector3 GetPositionInWorldSpace (Vector3 localPosition)
 
Vector3 GetPositionInLocalSpace (Vector3 worldPoint)
 
FactoryMachine.Record AddFactoryMachine (FactoryMachine factoryMachine)
 
FactoryMachine.Record AddFactoryMachine (FactoryMachine factoryMachine, float intensity, bool isEnabled)
 
void RebuildInstances ()
 
void UpdateInstancesZeroStates ()
 
virtual int GetDynamicStateHashCode ()
 
void UpdateInstancesDynamicStates ()
 
void UpdateInstancesDynamicStates (bool forced)
 

Protected Member Functions

void DestroyAllInstances ()
 

Protected Attributes

TransformSpace m_TransformSpace = TransformSpace.Factory
 
TransformSequence m_TransformSequence = TransformSequence.PositionRotationScale
 
Vector3 m_TransformPosition = Vector3.zero
 
Vector3 m_TransformRotation = Vector3.zero
 
Vector3 m_TransformScale = Vector3.one
 

Properties

IterateMode iterateMode [get, set]
 
InstanceAccessMode instanceAccessMode [get, set]
 
InstanceTypeMode instanceTypeMode [get, set]
 
float instancesFillRate [get, set]
 
int instancesFillSeed [get, set]
 
GameObject instancesHolder [get, set]
 
FactoryInstance[] instances [get]
 
bool forcedSetActive [get, set]
 
int seed [get, set]
 
TransformSpace transformSpace [get, set]
 
TransformSequence transformSequence [get, set]
 
Vector3 transformPosition [get, set]
 
Vector3 transformRotation [get, set]
 
Vector3 transformScale [get, set]
 
float defaultValue [get, set]
 
Color defaultColor [get, set]
 
SourceObjectsMode sourceObjectsMode [get, set]
 
GameObject sourceObjectsHolder [get, set]
 
List< GameObject > sourceObjects [get]
 
List< FactoryMachine.RecordfactoryMachines [get]
 
GameObject factoryMachinesHolder [get, set]
 
bool forcedUpdateEachFrame [get, set]
 
InspectorDisplay inspectorDisplay [get]
 
float inspectorScale [get]
 
int lastDynamicStateHashCode [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from DustEngine.DuMonoBehaviour
static void print_war (object message)
 
static void print_err (object message)
 
- Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour
static bool UpdatePropertyValue (ref bool originValue, bool newValue)
 
static bool UpdatePropertyValue (ref int originValue, int newValue)
 
static bool UpdatePropertyValue (ref float originValue, float newValue)
 
static bool UpdatePropertyValue (ref Color originValue, Color newValue)
 
static bool UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue)
 
static bool UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue)
 
static bool UpdatePropertyValue (ref GameObject originValue, GameObject newValue)
 

The documentation for this class was generated from the following files: