DustEngine  0.2.0
DustEngine.FactoryMachine Class Referenceabstract
Inheritance diagram for DustEngine.FactoryMachine:
DustEngine.DuMonoBehaviour DustEngine.IDynamicState DustEngine.BasicFactoryMachine DustEngine.MaterialFactoryMachine DustEngine.ClampFactoryMachine DustEngine.LookAtFactoryMachine DustEngine.PRSFactoryMachine DustEngine.NoiseFactoryMachine DustEngine.TimeFactoryMachine DustEngine.TransformFactoryMachine

Classes

class  FactoryInstanceState
 
class  Record
 

Public Member Functions

virtual int GetDynamicStateHashCode ()
 
abstract string FactoryMachineName ()
 
abstract string FactoryMachineDynamicHint ()
 
abstract bool PrepareForUpdateInstancesStates (FactoryInstanceState factoryInstanceState)
 
abstract void UpdateInstanceState (FactoryInstanceState factoryInstanceState)
 
abstract void FinalizeUpdateInstancesStates (FactoryInstanceState factoryInstanceState)
 

Protected Attributes

string m_CustomHint = ""
 
float m_Intensity = 1.0f
 

Properties

string customHint [get, set]
 
float intensity [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from DustEngine.DuMonoBehaviour
static void print_war (object message)
 
static void print_err (object message)
 
- Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour
static bool UpdatePropertyValue (ref bool originValue, bool newValue)
 
static bool UpdatePropertyValue (ref int originValue, int newValue)
 
static bool UpdatePropertyValue (ref float originValue, float newValue)
 
static bool UpdatePropertyValue (ref Color originValue, Color newValue)
 
static bool UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue)
 
static bool UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue)
 
static bool UpdatePropertyValue (ref GameObject originValue, GameObject newValue)
 

The documentation for this class was generated from the following file: