DustEngine  0.2.0
DustEngine.ClampFactoryMachine Class Reference
Inheritance diagram for DustEngine.ClampFactoryMachine:
DustEngine.BasicFactoryMachine DustEngine.FactoryMachine DustEngine.DuMonoBehaviour DustEngine.IDynamicState

Public Member Functions

override string FactoryMachineName ()
 
override string FactoryMachineDynamicHint ()
 
override void UpdateInstanceState (FactoryInstanceState factoryInstanceState)
 
override int GetDynamicStateHashCode ()
 
- Public Member Functions inherited from DustEngine.BasicFactoryMachine
override bool PrepareForUpdateInstancesStates (FactoryInstanceState factoryInstanceState)
 
override void FinalizeUpdateInstancesStates (FactoryInstanceState factoryInstanceState)
 

Properties

ClampMode positionMode [get, set]
 
Vector3 positionMin [get, set]
 
Vector3 positionMax [get, set]
 
bool positionClampX [get, set]
 
bool positionClampY [get, set]
 
bool positionClampZ [get, set]
 
ClampMode rotationMode [get, set]
 
Vector3 rotationMin [get, set]
 
Vector3 rotationMax [get, set]
 
bool rotationClampX [get, set]
 
bool rotationClampY [get, set]
 
bool rotationClampZ [get, set]
 
ClampMode scaleMode [get, set]
 
Vector3 scaleMin [get, set]
 
Vector3 scaleMax [get, set]
 
bool scaleClampX [get, set]
 
bool scaleClampY [get, set]
 
bool scaleClampZ [get, set]
 
- Properties inherited from DustEngine.BasicFactoryMachine
bool valueImpactEnabled [get, set]
 
float valueImpactIntensity [get, set]
 
ValueBlendMode valueBlendMode [get, set]
 
bool valueClampEnabled [get, set]
 
float valueClampMin [get, set]
 
float valueClampMax [get, set]
 
bool colorImpactEnabled [get, set]
 
float colorImpactIntensity [get, set]
 
ColorBlendMode colorBlendMode [get, set]
 
FieldsMap fieldsMap [get]
 
- Properties inherited from DustEngine.FactoryMachine
string customHint [get, set]
 
float intensity [get, set]
 

Additional Inherited Members

- Public Types inherited from DustEngine.BasicFactoryMachine
enum class  ValueBlendMode {
  Set = 0 , Add = 1 , Subtract = 2 , Multiply = 3 ,
  Divide = 4 , Avg = 5 , Min = 6 , Max = 7 ,
  BlendClamped = 8 , BlendUnclamped = 9
}
 
enum class  ColorBlendMode {
  Blend = 0 , Set = 1 , Add = 2 , Subtract = 3 ,
  Multiply = 4 , Min = 5 , Max = 6
}
 
- Static Public Member Functions inherited from DustEngine.DuMonoBehaviour
static void print_war (object message)
 
static void print_err (object message)
 
- Protected Member Functions inherited from DustEngine.BasicFactoryMachine
virtual void UpdateInstanceDynamicState (FactoryInstanceState factoryInstanceState, float intensityByMachine)
 
void UpdateInstanceDynamicState_Value (FactoryInstanceState factoryInstanceState)
 
void UpdateInstanceDynamicState_Color (FactoryInstanceState factoryInstanceState)
 
void ResetToDefaults ()
 
- Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour
static bool UpdatePropertyValue (ref bool originValue, bool newValue)
 
static bool UpdatePropertyValue (ref int originValue, int newValue)
 
static bool UpdatePropertyValue (ref float originValue, float newValue)
 
static bool UpdatePropertyValue (ref Color originValue, Color newValue)
 
static bool UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue)
 
static bool UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue)
 
static bool UpdatePropertyValue (ref GameObject originValue, GameObject newValue)
 
- Protected Attributes inherited from DustEngine.BasicFactoryMachine
bool m_ValueImpactEnabled = false
 
float m_ValueImpactIntensity = 1f
 
ValueBlendMode m_ValueBlendMode = ValueBlendMode.Set
 
bool m_ValueClampEnabled = false
 
float m_ValueClampMin = 0f
 
float m_ValueClampMax = 1f
 
bool m_ColorImpactEnabled = false
 
float m_ColorImpactIntensity = 1f
 
ColorBlendMode m_ColorBlendMode = ColorBlendMode.Blend
 
FieldsMap m_FieldsMap = FieldsMap.FactoryMachine()
 
- Protected Attributes inherited from DustEngine.FactoryMachine
string m_CustomHint = ""
 
float m_Intensity = 1.0f
 

The documentation for this class was generated from the following file: