DustEngine  0.2.0
DustEngine.TintAction Member List

This is the complete list of members for DustEngine.TintAction, including all inherited members.

ActionInnerStart(Action previousAction)DustEngine.IntervalActionprotectedvirtual
ActionInnerStop(bool isTerminated)DustEngine.IntervalWithRollbackActionprotectedvirtual
ActionInnerUpdate(float deltaTime)DustEngine.IntervalWithRollbackActionprotectedvirtual
ActionPlaybackComplete()DustEngine.IntervalActionprotectedvirtual
ActionPlaybackInitialize()DustEngine.IntervalWithRollbackActionprotectedvirtual
activeTargetObjectDustEngine.Action
activeTargetTransformDustEngine.Action
autoStartDustEngine.Action
durationDustEngine.IntervalAction
FactoryUpdater(TintMode tintMode)DustEngine.TintActionprotected
IsAllowUpdateProperty()DustEngine.Actionprotected
isPlayingDustEngine.Action
m_ActiveTintUpdaterDustEngine.TintActionprotected
m_AutoStartDustEngine.Actionprotected
m_DurationDustEngine.IntervalActionprotected
m_IsPlayingDustEngine.Actionprotected
m_OnCompleteActionsDustEngine.ActionWithCallbacksprotected
m_OnCompleteCallbackDustEngine.ActionWithCallbacksprotected
m_PlaybackIndexDustEngine.IntervalActionprotected
m_PlaybackStateDustEngine.IntervalActionprotected
m_PlayingPhaseDustEngine.IntervalWithRollbackActionprotected
m_PlayRollbackDustEngine.IntervalWithRollbackActionprotected
m_PreviousStateDustEngine.IntervalActionprotected
m_RepeatModeDustEngine.IntervalActionprotected
m_RepeatTimesDustEngine.IntervalActionprotected
m_RollbackDurationDustEngine.IntervalWithRollbackActionprotected
m_TargetModeDustEngine.Actionprotected
m_TargetObjectDustEngine.Actionprotected
OnActionStart()DustEngine.TintActionprotectedvirtual
OnActionStop(bool isTerminated)DustEngine.TintActionprotectedvirtual
OnActionUpdate(float deltaTime)DustEngine.TintActionprotectedvirtual
onCompleteActionsDustEngine.ActionWithCallbacks
onCompleteCallbackDustEngine.ActionWithCallbacks
Play()DustEngine.Action
Play(Action previousAction)DustEngine.Action
playbackIndexDustEngine.IntervalAction
playbackStateDustEngine.IntervalAction
PlayingPhase enum nameDustEngine.IntervalWithRollbackAction
playingPhaseDustEngine.IntervalWithRollbackAction
playRollbackDustEngine.IntervalWithRollbackAction
previousStateDustEngine.IntervalActionprotected
print_err(object message)DustEngine.DuMonoBehaviourstatic
print_war(object message)DustEngine.DuMonoBehaviourstatic
propertyNameDustEngine.TintAction
RepeatMode enum nameDustEngine.IntervalAction
repeatModeDustEngine.IntervalAction
repeatTimesDustEngine.IntervalAction
rollbackDurationDustEngine.IntervalWithRollbackAction
Stop()DustEngine.Action
StopAllActions()DustEngine.Action
StopAllActions(GameObject target)DustEngine.Actionstatic
StopAllActionsAndPlay()DustEngine.Action
TargetMode enum nameDustEngine.Action
targetModeDustEngine.Action
targetObjectDustEngine.Action
tintColorDustEngine.TintAction
tintModeDustEngine.TintAction
TintMode enum nameDustEngine.TintAction
UpdatePropertyValue(ref bool originValue, bool newValue)DustEngine.DuMonoBehaviourprotectedstatic
UpdatePropertyValue(ref int originValue, int newValue)DustEngine.DuMonoBehaviourprotectedstatic
UpdatePropertyValue(ref float originValue, float newValue)DustEngine.DuMonoBehaviourprotectedstatic
UpdatePropertyValue(ref Color originValue, Color newValue)DustEngine.DuMonoBehaviourprotectedstatic
UpdatePropertyValue(ref Vector3 originValue, Vector3 newValue)DustEngine.DuMonoBehaviourprotectedstatic
UpdatePropertyValue(ref Vector3Int originValue, Vector3Int newValue)DustEngine.DuMonoBehaviourprotectedstatic
UpdatePropertyValue(ref GameObject originValue, GameObject newValue)DustEngine.DuMonoBehaviourprotectedstatic