DustEngine  0.2.0
DustEngine.RandomTransform Class Reference
Inheritance diagram for DustEngine.RandomTransform:
DustEngine.DuMonoBehaviour

Public Types

enum class  ActivateMode { Awake = 0 , Start = 1 }
 
enum class  Space { World = 0 , Local = 1 }
 
enum class  TransformMode { Add = 0 , Set = 1 }
 

Properties

bool positionEnabled [get, set]
 
Vector3 positionRangeMin [get, set]
 
Vector3 positionRangeMax [get, set]
 
bool rotationEnabled [get, set]
 
Vector3 rotationRangeMin [get, set]
 
Vector3 rotationRangeMax [get, set]
 
bool scaleEnabled [get, set]
 
Vector3 scaleRangeMin [get, set]
 
Vector3 scaleRangeMax [get, set]
 
bool scaleUniform [get, set]
 
ActivateMode activateMode [get, set]
 
TransformMode transformMode [get, set]
 
Space space [get, set]
 
int seed [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from DustEngine.DuMonoBehaviour
static void print_war (object message)
 
static void print_err (object message)
 
- Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour
static bool UpdatePropertyValue (ref bool originValue, bool newValue)
 
static bool UpdatePropertyValue (ref int originValue, int newValue)
 
static bool UpdatePropertyValue (ref float originValue, float newValue)
 
static bool UpdatePropertyValue (ref Color originValue, Color newValue)
 
static bool UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue)
 
static bool UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue)
 
static bool UpdatePropertyValue (ref GameObject originValue, GameObject newValue)
 

The documentation for this class was generated from the following file: