DustEngine  0.2.0
DustEngine.OnColliderEvent Class Reference
Inheritance diagram for DustEngine.OnColliderEvent:
DustEngine.OnEvent DustEngine.DuMonoBehaviour DustEngine.OnCollision2DEvent DustEngine.OnCollisionEvent DustEngine.OnTrigger2DEvent DustEngine.OnTriggerEvent

Classes

class  Collision2DEvent
 
class  CollisionEvent
 
class  Trigger2DEvent
 
class  TriggerEvent
 

Public Types

enum class  TagProcessingMode { Ignore = 0 , Contains = 1 , NotContains = 2 }
 

Protected Member Functions

bool IsRequireSendEvent (GameObject otherGameObject)
 

Protected Attributes

List< string > m_ObjectTags = new List<string>()
 

Properties

List< string > objectTags [get]
 
TagProcessingMode tagProcessingMode [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from DustEngine.DuMonoBehaviour
static void print_war (object message)
 
static void print_err (object message)
 
- Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour
static bool UpdatePropertyValue (ref bool originValue, bool newValue)
 
static bool UpdatePropertyValue (ref int originValue, int newValue)
 
static bool UpdatePropertyValue (ref float originValue, float newValue)
 
static bool UpdatePropertyValue (ref Color originValue, Color newValue)
 
static bool UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue)
 
static bool UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue)
 
static bool UpdatePropertyValue (ref GameObject originValue, GameObject newValue)
 

The documentation for this class was generated from the following file: