ActionInnerStart(Action previousAction) | DustEngine.IntervalAction | protectedvirtual |
ActionInnerStop(bool isTerminated) | DustEngine.IntervalWithRollbackAction | protectedvirtual |
ActionInnerUpdate(float deltaTime) | DustEngine.IntervalWithRollbackAction | protectedvirtual |
ActionPlaybackComplete() | DustEngine.IntervalAction | protectedvirtual |
ActionPlaybackInitialize() | DustEngine.IntervalWithRollbackAction | protectedvirtual |
activeTargetObject | DustEngine.Action | |
activeTargetTransform | DustEngine.Action | |
autoStart | DustEngine.Action | |
duration | DustEngine.IntervalAction | |
IsAllowUpdateProperty() | DustEngine.Action | protected |
isPlaying | DustEngine.Action | |
m_AutoStart | DustEngine.Action | protected |
m_DeltaLocalMove | DustEngine.MoveAction | protected |
m_Duration | DustEngine.IntervalAction | protected |
m_IsPlaying | DustEngine.Action | protected |
m_OnCompleteActions | DustEngine.ActionWithCallbacks | protected |
m_OnCompleteCallback | DustEngine.ActionWithCallbacks | protected |
m_PlaybackIndex | DustEngine.IntervalAction | protected |
m_PlaybackState | DustEngine.IntervalAction | protected |
m_PlayingPhase | DustEngine.IntervalWithRollbackAction | protected |
m_PlayRollback | DustEngine.IntervalWithRollbackAction | protected |
m_PreviousState | DustEngine.IntervalAction | protected |
m_RepeatMode | DustEngine.IntervalAction | protected |
m_RepeatTimes | DustEngine.IntervalAction | protected |
m_RollbackDuration | DustEngine.IntervalWithRollbackAction | protected |
m_TargetMode | DustEngine.Action | protected |
m_TargetObject | DustEngine.Action | protected |
OnActionStart() | DustEngine.Action | protectedvirtual |
OnActionStop(bool isTerminated) | DustEngine.Action | protectedvirtual |
OnActionUpdate(float deltaTime) | DustEngine.MoveAction | protectedvirtual |
onCompleteActions | DustEngine.ActionWithCallbacks | |
onCompleteCallback | DustEngine.ActionWithCallbacks | |
Play() | DustEngine.Action | |
Play(Action previousAction) | DustEngine.Action | |
playbackIndex | DustEngine.IntervalAction | |
playbackState | DustEngine.IntervalAction | |
PlayingPhase enum name | DustEngine.IntervalWithRollbackAction | |
playingPhase | DustEngine.IntervalWithRollbackAction | |
playRollback | DustEngine.IntervalWithRollbackAction | |
previousState | DustEngine.IntervalAction | protected |
print_err(object message) | DustEngine.DuMonoBehaviour | static |
print_war(object message) | DustEngine.DuMonoBehaviour | static |
RepeatMode enum name | DustEngine.IntervalAction | |
repeatMode | DustEngine.IntervalAction | |
repeatTimes | DustEngine.IntervalAction | |
rollbackDuration | DustEngine.IntervalWithRollbackAction | |
Stop() | DustEngine.Action | |
StopAllActions() | DustEngine.Action | |
StopAllActions(GameObject target) | DustEngine.Action | static |
StopAllActionsAndPlay() | DustEngine.Action | |
TargetMode enum name | DustEngine.Action | |
targetMode | DustEngine.Action | |
targetObject | DustEngine.Action | |
UpdatePropertyValue(ref bool originValue, bool newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref int originValue, int newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref float originValue, float newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref Color originValue, Color newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref Vector3 originValue, Vector3 newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref Vector3Int originValue, Vector3Int newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref GameObject originValue, GameObject newValue) | DustEngine.DuMonoBehaviour | protectedstatic |