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FieldsSpace | fieldsSpace [get, set] |
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Vector3Int | gridCount [get, set] |
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Vector3 | gridStep [get, set] |
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bool | powerVisible [get, set] |
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float | powerSize [get, set] |
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bool | powerDotsVisible [get, set] |
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float | powerDotsSize [get, set] |
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bool | powerImpactOnDotsSize [get, set] |
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Gradient | powerDotsColor [get, set] |
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bool | colorVisible [get, set] |
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float | colorSize [get, set] |
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bool | powerImpactOnColorSize [get, set] |
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bool | colorAllowTransparent [get, set] |
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Color | color [get, set] |
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GizmosVisibility | gizmoVisibility [get, set] |
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enum class | GizmosVisibility { DrawOnSelect = 1
, AlwaysDraw = 2
} |
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static void | print_war (object message) |
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static void | print_err (object message) |
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static bool | UpdatePropertyValue (ref bool originValue, bool newValue) |
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static bool | UpdatePropertyValue (ref int originValue, int newValue) |
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static bool | UpdatePropertyValue (ref float originValue, float newValue) |
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static bool | UpdatePropertyValue (ref Color originValue, Color newValue) |
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static bool | UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue) |
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static bool | UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue) |
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static bool | UpdatePropertyValue (ref GameObject originValue, GameObject newValue) |
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static readonly Color | k_GizmosDefaultColor = new Color(1.00f, 0.66f, 0.33f) |
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The documentation for this class was generated from the following file: