DustEngine  0.2.0
DustEngine.Destroyer Class Reference
Inheritance diagram for DustEngine.Destroyer:
DustEngine.DuMonoBehaviour

Classes

class  DestroyerEvent
 

Public Types

enum class  DestroyMode {
  Manual = 0 , Time = 1 , TimeRange = 2 , AliveZone = 3 ,
  DeadZone = 4
}
 
enum class  VolumeCenterMode { StartPosition = 0 , FixedWorldPosition = 1 , SourceObject = 2 }
 

Public Member Functions

void Destroy ()
 

Protected Member Functions

bool IsInsideVolume ()
 

Properties

DestroyMode destroyMode [get, set]
 
float timeout [get, set]
 
DuRange timeoutRange [get, set]
 
VolumeCenterMode volumeCenterMode [get, set]
 
Vector3 volumeCenter [get, set]
 
Vector3 volumeOffset [get, set]
 
Vector3 volumeSize [get, set]
 
GameObject volumeSourceCenter [get, set]
 
bool disableColliders [get, set]
 
DestroyerEvent onDestroy [get]
 
float timeAlive [get]
 
float timeLimit [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from DustEngine.DuMonoBehaviour
static void print_war (object message)
 
static void print_err (object message)
 
- Static Protected Member Functions inherited from DustEngine.DuMonoBehaviour
static bool UpdatePropertyValue (ref bool originValue, bool newValue)
 
static bool UpdatePropertyValue (ref int originValue, int newValue)
 
static bool UpdatePropertyValue (ref float originValue, float newValue)
 
static bool UpdatePropertyValue (ref Color originValue, Color newValue)
 
static bool UpdatePropertyValue (ref Vector3 originValue, Vector3 newValue)
 
static bool UpdatePropertyValue (ref Vector3Int originValue, Vector3Int newValue)
 
static bool UpdatePropertyValue (ref GameObject originValue, GameObject newValue)
 

The documentation for this class was generated from the following file: