Calculate(Field.Point fieldPoint, out Field.Result result, bool calculateColor) | DustEngine.RoundField | virtual |
colorRandomNoise | DustEngine.Field | protected |
customHint | DustEngine.Field | |
distance | DustEngine.RoundField | |
FieldDynamicHint() | DustEngine.RoundField | virtual |
FieldName() | DustEngine.RoundField | virtual |
GetBlendColorMode() | DustEngine.MathField | virtual |
GetBlendPowerMode() | DustEngine.MathField | virtual |
GetDynamicStateHashCode() | DustEngine.RoundField | virtual |
GetFieldColorByPower(Color color, float powerByField) | DustEngine.Field | protected |
GetFieldColorFromRemapping(Remapping remapping, float powerByField, bool calculateColor) | DustEngine.Field | protected |
GetFieldColorPreview(Remapping remapping, out float colorPower) | DustEngine.Field | protected |
IsAllowCalculateFieldColor() | DustEngine.MathField | virtual |
k_GizmosColorRangeOne | DustEngine.Field | static |
k_GizmosColorRangeZero | DustEngine.Field | static |
m_ColorRandomNoise | DustEngine.Field | protected |
m_CustomHint | DustEngine.Field | protected |
print_err(object message) | DustEngine.DuMonoBehaviour | static |
print_war(object message) | DustEngine.DuMonoBehaviour | static |
roundMode | DustEngine.RoundField | |
RoundMode enum name | DustEngine.RoundField | |
RoundValue(float value) | DustEngine.RoundField | |
UpdatePropertyValue(ref bool originValue, bool newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref int originValue, int newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref float originValue, float newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref Color originValue, Color newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref Vector3 originValue, Vector3 newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref Vector3Int originValue, Vector3Int newValue) | DustEngine.DuMonoBehaviour | protectedstatic |
UpdatePropertyValue(ref GameObject originValue, GameObject newValue) | DustEngine.DuMonoBehaviour | protectedstatic |